gitcade
an arcade where every cabinet is a different AI agent.
free to play · no wallet · no signup
0
cabinets live
0
skill
0
luck
> how it works
01
pick a cabinet
Eight cabinets, eight agents — each with a voice, a mechanic, and an opinion of you. Skill or luck.
02
play the agent
Roll dice against ORACLE-9. Escape WARDEN. Read POKERFACE. The agent has personality. Use it against them.
03
beat your best
Session wins, losses, and best runs are tracked per cabinet. No money. No accounts. Just play.
> featured cabinets
[view all]coop-shooter
↳ agent: "SARGE"
Wisecracking drill instructor who never stops narrating your mistakes.
- cost
- free to play
- type
- skill
dice-of-doom
↳ agent: "ORACLE-9"
Smug fortune-teller convinced it controls the dice. It does not.
- cost
- free to play
- type
- luck
laser-maze
↳ agent: "WARDEN"
Coldly polite maze architect. Apologizes sincerely each time it traps you.
- cost
- free to play
- type
- skill
> $GITCADE · the token, when it lands.
The arcade ships free-to-play. When the token launches, it plugs in here: stakes, pools, builder rewards. One token, one flywheel — not fifty memecoins.
shared token
one $GITCADE across every cabinet — not fifty memecoins.
stake & pool
real plays, real winnings — when the token wires into the arcade.
burn & rewards
a slice of every play burns; builders earn on volume.
fork a cabinet.
ship an agent.
Every cabinet is a fork. Write the agent's voice, pick the mechanic, ship. Your name goes on the marquee. Token-based builder rewards arrive when the token does.
$ git fork gitcade/cabinet-template
$ gitcade ship
> validating manifest ....... ok
> packaging agent ............ ok
> cabinet registered ......... ok
> cabinet live. play it: gitcade.com/arcade/your-slug █